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It has an average amount of charges. Got some non-Daedric items for you. Charges = 500, Dragon Priest Staff (Rahgot's Staff) Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second. RELATED: Skyrim: 10 Details Everyone Completely Missed About Dragons. Nahkriin - Restoration and Destruction spells cost 20% less to cost, +100 magicka and you can keep your focus when running (no magicka penalty), Volsung - Can breathe underwater, no stamina penalties when swimming, even in heavy armor, +50 carryweight (kinda useless, unless you're arse-tight about carryweight [I add +100 to mine], weird that it's the second-highest priced). I'm adding it now. By using our Services or clicking I agree, you agree to our use of cookies. Grants ability to craft 5 special daggers containing unique enchantments that can be disenchanted to learn their effects. Red Eagle's Bane - fire damage and 30 secs fear on undead up to level 13. Press question mark to learn the rest of the keyboard shortcuts. The Aetherium Armor fortifies all weapon skills, and the helmet gives you automatic night vision. Daedric Artefacts (A few are slightly buffed, about 5% due to the Metamagical Empowerment perk, I'll rectify this soon]. Got some non-Daedric items for you. Items such as Movarth's Boots, The Pale Blade, Valdr's Lucky Dagger, Linwe's armor set, Masque of Clavicus Vile, Hevnoraak's Mask… Helm) gives some decent bonuses: fortify barter 20%/fortify speech 10/5% magicka regeneration/slightly higher than Ebony armor rating. Valdr's Lucky Dagger - 25% chance to critical hit. /u/Ambiturn for a LOT of entries into the "Miscellaneous Uniques" list, continuously contributing even now as he gets the items. It's good, but there are much better options. Unique items in Requiem. https://www.reddit.com/r/skyrimrequiem/comments/1ywa92/requiem_unique_item_effects_list. It's a pretty fantastic feature, actually. Luckily, there are some effective ways to store items in the long term and short term. Thanks for contributing! These locations include: 1. Sanguine Rose now summons a dremora for a very long amount of time instead of a pathetic 20 seconds. Requiem is a mod that claims to make Skyrim more immersive and challenging. It is also being carried by worshippers near the Sacellum of Boethiah. The Skyrim masterlist. IMO the most powerful weapon in the game. Really need to check the exact values and get back to you. Found as random loot in chests or as a world item. Aetherium Cuirass- +15% Magic resist, +100% poison resist, +75 to health, stamina, and magicka plus strongest secondary effects. Sneaking is improved by 20% for 3600 seconds, Increases carrying capacity by 100 points, Bestial Blood Increases Health by 100 points, Increases Stamina by 100 points, Increases carrying capacity by 50 points, Fortify Unarmed Damage 15 points. - shoots explosive fireballs for 80 damage. The Circlet stores a second Standing Stone blessing so you can have two, and the Staff summons either spiders or spheres. /u/myztikrice for a HUGE amount of fixes and the "Mace of Molag Bal". Enchanting allows you to add unique modifiers to weapons and armor, including increased damage and health. It should be noted that the Sanguine Rose also works with alcohol (I got it to work with Alto Wine). Fantastic midlevel shield. Miraak's Mask: Cloth, Armor 0, Weight 1"Heals the caster 25 points. I ate almost all food Items I have and nothing helps. Aetherium Armor Set (Armor Set) , is extremely powerful for a battlemage, the armor is 150% better than EBONY. - posted in Skyrim Mod Talk: So Ive been playing Skyrim for years, and Im pretty adept at modding. They also now use Requiem naming conventions instead of Skyrim ones (Oakflesh becomes Mage Armor (Rank I)) and so on) ... Artifacts/unique loot. There's also Zephyr, the Dwarven bow you get during the Aetherium quest. Nice idea :D Thanks for the input! Shield of Solitude has 30% magic resist and 30% fortify block, which is better than Ysgramor's Shield. I think it would be better for the patch to have it's own list. Subreddit Dedicated the Skyrim Mod "Requiem" subtitled "The role playing overhaul" the mod aims to create an immersive experience that provides a good base for player progression with classic RPG aspects influencing design. Unique Items-----Bags of Holding: ... Subreddit Dedicated the Skyrim Mod "Requiem" subtitled "The role playing overhaul" the mod aims to create an immersive experience that provides a good base for player progression with classic RPG aspects influencing design. "I want to resist the forces of magic." One shots from every mob in the game kill you. After throwing his ceremonial hammer known as Volendrung, which is also a Dwemer artifact and a Daedric artifact which landed in modern-day Hammerfell, he and his clan marched to what would be their new home. Charges = 1000, Sild's Staff Summon Subjugated Ghost for 60 seconds. Nightingale Bow (Bow) - 30 points of cold damage, 15 points of shock damage. 6. Variants [edit | edit source]. ... SKYRIM - 10 Most HIDDEN Unique Items - Duration: 25:11. Spellbreaker (Shield) adds a 275 damage ward every time you block. Weights only one unit, Gorak's Troll Gutting Knife Fire Damage 30 points, Ragnok's Toothpick Frost Damage 30 points, Slow 50 points for 3 seconds, Eduj Frost Damage 10 pts, Slow 35 pts for 3 seconds, Okin Frost Damage 10 pts, Slow 35 pts for 3 seconds, Briarheart Geis Does 5 points of additional damage against Nords, Notched Pickaxe Raises the wielder's Smithing abilities by 5%, and does 5 points of shock damage to enemies on hit, Poacher's Axe Animals receive 3 points of additional damage, Blade of Haafingar Absorb Health 15 points, Blade of the Rift Absorb Stamina 20 points, Blade of Winterhold Frost Damage 20 points, Slow 50 points for 3 seconds, Blade of Falkreath Shock Damage 20 points, Blade of Markarth Shock Damage 25 points, deals 50 points of additional unresistable damage to Dwarven Automatons, Blade of Hjaalmarch Poison Damage 10 points for 5 seconds, Blade of Morthal Poison Damage 10 points for 5 seconds, Bouncer Has a chance to send enemies flying, Wuuthrad A unique ebony battleaxe that does 1.2x damage to Altmer, Bosmer, Dunmer, and Falmer, Tyranus' Greatsword Summoned Daedra up to level 30 are sent back to Oblivion, and deals 60 points of unresistable damage to Daedra, The Warhammer of Inebriation Absorbs 30 points of Stamina when wielded under the influence of alcohol, The Axe of Eastmarch Frost Damage 25 pts, Slow 50 pts for 3 seconds, The Longhammer Faster and significantly lighter Orcish Warhammer, does slightly less damage, Trollsbane Fire Damage 15 points to trolls for 3 seconds, Aegisbane Frost Damage 20 pts, Slow 50 pts for 3 seconds, Steel Battleaxe of Fiery Souls Fire Damage 10 pts, Soul Trap for 5 seconds, The Woodman's Friend Unenchanted Iron Battleaxe. Some vampires went down way easier than I expected using it, so maybe it does. Along the way, they encountered Shalidor, and a battle ensued, which would … I'm not sure the magnitude of the latter. 5. There is at most a 25% chance of creating a duplicate potion, stacks with Distillation alchemy perk, Sailor's Repose Healing spells are 10% more effective, Thanks to /u/nerfcaltrops for information on Mace of Molag Bal, upgraded Thieves Guild set, Ancano's Gloves and Harkon's Sword, Thanks to /u/kiskoller for information on Ancient Knowledge, Sinderion's Serendipity, Mehrune's Razor, Ancano's Robes and Gloves, Thanks to /u/pamposzek for information on Mehrune's Razor, Thanks to /u/rattledagger for information on Ebony Blade and Thieves Guild Gauntlets, Thanks to /u/noxcrab for information on Ancient Shrouded Gloves. Dragonbane (1H sword) does a higher-magnitude version of its default effects. It's received from becoming the thane of morthal. Requiem changes the games in subtle but profound ways. Wearer's Thu'um can be used more often, Keening Absorb 25 points of Health, Stamina and Magicka, Bloodthorn Soul Trap for 3 seconds, Absorb 10 points of Health, Valdr's Lucky Dagger 25% chance of a critical hit, Harkon's Sword Absorb 50 points of Health, Magicka and Stamina. Press J to jump to the feed. Can't remember, 'specially since I took the shield. Creatures and people up to level 16 flee for 30 seconds, Ghostblade Does 3 points of extra damage, ignoring armor. 1 Welcome to the Skyrim Requiem Wiki 1.1 Useful Pages 2 Describe your topic 3 Latest activity The Skyrim mod Requiem is a lot of fun, but has incredibly poor documentation. Taken from Unofficial Elder Scrolls Pages: Drinking The White Phial (Full) moves it to your Miscellaneous section as The White Phial (Empty). Krosis - 50% Lockpicking buff, wearer can pick novice locks and 25% ranged damage buff. I haven't seen whether targets are slowed or not like they were in Vanilla, mostly because they're dead in one shot anyhow. I personally wait till Requiem takes care of Dragonborn. Volendrung (2H Warhammer) has a massive stamina absorb effect combined with a guaranteed knockdown of almost everything in the game. Blade of Sacrifice – Obtained during the quest "Boethiah's Calling." Has Mehrune's Razor changed at all, or is it still the lame 1% to kill effect? This is my Loadorder: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp Campfire.esm ApachiiHair.esm Frostfall.esp Hunterborn.esp Hunterborn Campfire Patch.esp RealisticNeedsandDiseases.esp RND_Dawnguard … Smithing will let you create virtually any non-quest item in the game, ranging from Iron armor to Daedric gear. With WAFR compatibility. Wabbajack (1H Staff) - As far as I can tell it functions identically to vanilla, and is capable of one-shotting dragon priests (as well as "boss" NPC's). Charges = 1000, Halldir's Staff Calm opponents up to level 12 for 60 seconds, Soul Trap for 60 seconds. Bouncer - small chance to inflict large knockback effect on target. I do know that you can actually hope to sneak somewhat close to enemies, even in full plate, without perks in the tree. Slightly higher base damage, slower speed, Auriel's Bow Sun Damage 20 pts, additional 77 pts to Undead, Nightingale Bow Frost Damage 15 pts, Shock Damage 15 pts, Slows target's movement by 25 pts for 3 seconds, Zephyr Fires 30% faster than a normal dwarven bow, Gauldur Blackbow Absorb Magicka 35 points, Bow of the Hunt Animals receive 20 points of additional damage, Firiniel's End Frost Damage 20 points, Slow 50 points for 3 seconds, Shield of Ysgramor (Heavy Armor) Resist Magic 20%, Increases Health by 50, Shield of Solitude (Light Armor) Resist Magic 30%, Fortify Blocking 35%, Targe of the Blooded (Heavy Armor) Bashing causes 12 points of damage for 5 seconds, Staff of Magnus Drain Magicka 230 pts, Drain Health 100 pts, Absorb Magicka 20pts for 2 sec, Absorb Health 500 pts when opponent has less than 200 Magicka. Requires all DLCs and Unofficial Skyrim Legendary Edition Patch. Ancient Knowledge Fortify Smithing 5% - Also increases the armor value of each dwemer armor, including the aetherium set. Nettlebane: Ebony Dagger required to gather the Eldergleam's sap. Implementing them now. Unique enchantment: "the weapon is infused with a magical poison, dealing 10 damage to health and stamina for 5 seconds". Increases your stamina by 50 points and renders you immune to post paralysis effects. Mostly because I'm too lazy to start adding more. For other uses, see Spell Breaker. I wonder what Requiem team will do to it, when they get to it :>. Wabbajack - As far as I can tell it functions identically to vanilla, and is capable of one-shotting dragon priests (as well as "boss" NPC's). Items/Weapons. If base magicka is lower than 150, wearing the amulet kills you quickly, Gauldur Amulet Increases Health, Stamina and Magicka by 50 points. Also with weight 12 - same as Silver greatsword - it is the lightest two-handed weapon in Requiem. But these difficulty mods can make it … So the shield of Solitude counts. I remember reading it did ~700 points of damage. Valdr's Lucky Dagger (1H Dagger) - 25% chance to critical hit. - posted in Skyrim: Being able to grab glass/dwemmer/ebony gear at level 1 really sucks. Rahgot - Stamina increased by 150 points, regenerates 200% faster. 25.6k. Skyrim: The 10 Most Brutal Difficulty Mods, Ranked. Adding it now. Otar - 30% resistance to Fire, Frost and Shock. Like its Oblivion counterpart, Spellbreaker is the Daedric artifact of Peryite. New comments cannot be posted and votes cannot be cast, More posts from the skyrimrequiem community. Increases your health by 50 points and renders you immune to all magical draining effects. Will go pretty fast if you're melee heavy, but you should be able to burn through twenty or thirty enemies before you have to recharge it. I have to say that Requiem mod for Skyrim has to be the most difficult mod I have ever come across. Mods like Requiem and Morrowloot seem to handle this … Foza'rs Miraak Mask seems amazing and worthy.. Oh, and for those few of us who have not been to later game, it would be cool of you could note what type of item some of these weapons are (1-H sword, 2-H axe, etc). With this item, let's start by saying Dragonbane is hardly the best weapon out there. 7. Not sure if that's how it works on Skooma or not. Sanguine's Rose - need to drink Skooma and be completely naked (nothing in helmet, chest, gloves, boots, or slots; rings, amulets, and bandoliers are okay) in order for it to work. Also Worth mentioning, it now works as adverticed, meaning non-hostile targets will not becomes hostile if you attacks with ebony blade, but others seeing you can (meaning can kill Astrid without being thrown around as a ragdoll). ... Enchanted and unique items are exempt from being breakable. Light (Rank I): The caster creates a bright hovering light that lasts for <300> seconds. Increased fines for crimes in Raven Rock, in analogy with the Requiem. Armor and weapon mods, load them before requiem. Ive finally reached the point where I have no limits in terms of GPU, RAM, or CPU power (at-least for Skyrim) and I was thinking to myself the other day, hmmm Skyrims looking a bit.. grey and I went down to Nexus Mods … 4. By using our Services or clicking I agree, you agree to our use of cookies. "I think the "Thu'um can be used more often" effect is a 20% reduction - (sauce).edit: I should mention that this is from Fozar's Dragonborn patch (although everyone seems to use this patch). The main problem with this axe is that it swings incredibly slowly. Interesting DOT, useful for pesky shielded enemies. /u/catcumel3 for rectifying the Savior's Hide's effects and the "Blade of Hjaalmarch". Aetherium armors have about 150% better armor rating than Ebony, so much better than Dwarven, not 'slightly better.'. I also don't have the patch, I'm waiting for the Requiem team to convert it. (25% when upgraded), Thieves Guild Armor Increases carrying capacity by 20 pts. 1. Unique Items are items available in Skyrim generally found in fixed locations, unlike most equipment in the game, which are randomly generated or generic equipment (see Generic Magic Apparel and Generic Magic Weapons). Aetherium Boots- +5% Magic resist, restore 2 stamina per second, +50 stamina with paralyze immunity, +50 carry weight. I don't run any mods that add items to the game besides Requiem, and I've seen Bouncer. Posted by 5 years ago. Zephyr (2H Bow) - Dwarven bow you get during the Aetherium quest. (Similar to khajiit's night vision. It's been a while since I've modded skyrim so I don't remember off the top of my head. Mace of Molag Baal recharges on death, and I'm pretty sure the amount of recharge is dependent on the size of the soul killed. Top 10 Skyrim Female Follower Mods That Are Great. Effects: multiplies enchantment power by 1.25. What a wonderful thread. /u/BlackRain23 for Aetherium set, Harkon's Sword and Zephyr details. ... Skyrim Unique Treasures. Stalhrim armor and weapons now have a worse stats, but ALL enchantings 25% better. 1 Alchemy (updated) 2 Alteration (updated) 3 Archery (aka Marksmanship) (updated) 4 Block 5 Conjuration 6 Destruction 7 Enchanting (updated) 8 Heavy Armor 9 Illusion 10 Light Armor (aka Evasion) (updated, but see note) 11 Lockpicking 12 One-Handed 13 Pickpocket 14 Restoration 15 Speech (updated) 16 Smithing (updated) 17 Sneak 18 Two-Handed 19 Special Perk Trees 19.1 … Absolutely essential. Aetherium Gauntlets- Increases 2h damage by +20%, increases 1h damage by +20%, increases amount of blockable damage by +25%. Allows you to keep your focus while running and even when hit, Diadem of the Savant (Circlet) Spells of all magic schools cost 5% less, Saarthal Amulet Spells of all magic schools cost 3% less, Mage's Circlet Magicka Regenerates 200% faster, Savos Aren's Amulet Increases Magicka by 50 points, and allows you to keep your focus while running, Amulet of Articulation Increases Speech skill by 35 points, Kyne's Token (Amulet) Damage taken from animals is reduced by 10%, Ranged weapons do 10% more damage, Nightweaver's Band (Ring) Sneaking is improved by 10%, Destruction spells cost 10% less, Muiri's Ring Increases alchemy efficiency by 6%, Silver-Blood Family Ring Increases smithing efficiency by 6%, Locket of Saint Jiub (Amulet) Increases Stamina by 50 pts, Increases carrying capacity by 50 pts. Skyrim Requiem: building the ultimate playthrough. Charges = 3000, Staff of Ruunvald Calm opponents up to level 10 for 30 seconds. Immunity, and the default effects when in combat. Very easily staggers dragons, giants, centurions, and other stuff immune to magic stagger effects. Mehrune's Razor (Dagger) Chance to cause instant kill. Increases Disease Resistance by 100%. Renders you immune to almost all magical draining effects and most paralysis effects. Penumbra is a cool looking unenchanted longsword and the Targe is a unique shield that deals arcane damage when you block. Savior's Hide (Light Torso) Increases magic resistance by 25%. Very useful for dragons, (probably not ivy-league ones however, and certainly not Alduin). Nightingale Blade (1H Sword) - Absorb 25 points of health and stamina per second (for what appears to be around 2 seconds?). You can disenchant and turn it into a massive bonus to damage. Gorak's Troll Gutting Knife (1H Dagger?) Thanks for contributing! Cookies help us deliver our Services. Increases Stamina by 500 pts for 300 seconds. Dibella's Shrine Blessing now also improves prices by 15%, Ancient Knowledge Fortify Smithing 5%. Increases poison resistance by 100%. Occasionally sold by Halbarn Iron-Fur in Thirsk Mead Hall. Increases armor rating for all Dwarven armor by 25%, tempering efficiency increased by 15%, Sinderion's Serendipity Increases alchemy efficiency by 5%. Are unique items (such as deadric artifacts) still keyed to your level when your first encounter it? Sold by Baldor Iron-Shaper in the Skaal Village. https://www.reddit.com/r/skyrimrequiem/comments/1ywa92/requiem_unique_item_effects_list. Aetherium Shard — Collected during the quest Lost to the Ages. Press J to jump to the feed. Aetherium Crest — Used to create an artifact at the Aetherium Forge. Bolar's Oathblade (1H Sword) - 25 stamina damage and fear up to level 12 for 30 secs. The staff will summon a Dremora. 3. Containers are interactive objects that can contain items, or be used to store items in the game. Tyranus' Greatsword (2H Greatsword) - effective against undead. I'll be cataloging the effects of all the unique items here, like Daedrics, Dragonpriest masks etc. I need to spend more time with the Nightingale Blade to see whether it benefits from the Daedric Advantage. - fear to trolls, think it also does fire damage (not sure of magnitude). Idk, I heard that people still prefer NRM overall. Ancano's Gloves: Spell cost 0 magicka, an important factor. Eye of Melka - shoots explosive fireballs for 80 damage. Video games like Elder Scrolls Skyrim, as you get into the game, you’re going to be collecting or sort of stuff. Requiem - Audio Overhaul for Skyrim.esp Requiem - Cutting Room Floor.esp Requiem - Dragon Combat Overhaul.esp NRM Falskaar - Requiem Patch.esp NRM Wyrmstooth - Requiem Patch.esp Better Vampires.esp I tried the mod the other night and it took me about 4 hours to get to level 2. Definitely we should sidebar this! It's twilight hours where I live, so I'll clean it up when I wake up, but I've added the info. Red Eagle's Bane (1H Sword) - fire damage and 30 secs fear on undead up to level 13. Active even while not in werewolf form, Agent of Mara Resist Magic 5%. Sold by Glover Mallory in Raven Rock. Then you’re going to ask where to store my items in Skyrim. Mace of Molag Bal has slightly better stats from vanilla: absorbs 75 stamina, 125 magicka, and soul trap for 7 seconds. Edit 1: Gauldur Blackblade (1h sword) - absorb 25 health. It should be noted that the Sanguine Rose also works with alcohol (I got it to work with Alto Wine). Grants ability to craft several advanced glass staves. Either has infinite charges or refills charges when enemy target dies, no one has given me an answer which functionality is correct. Total Skyrim Overhaul is a requiem based modlist, this means it is difficult. Soul Trap for 5 sec, Paralyze for 1 sec, Enchantment only works if wielded by a vampire, Nightingale Blade Absorb 15 points of Health and Magicka, Chillrend Frost Damage 30 pts, Paralyze for 1 second, Dragonbane Does 150 pts of damage against Dragons, Windshear Bash attacks made with this weapon have a chance of knocking enemies down, General Tullius' Longsword Fire, Shock and Frost damage, 20 pts each, Grimsever Glass sword that does 15 points of Frost Damage, and slows enemies for 3 seconds, Bolar's Oathblade Damage Stamina 25 points, causes fear up to level 12 for 30 seconds, Red Eagle's Fury Fire Damage 25 pts. Gildergreen Aegis - increases health by 30 points. Bouncer - small chance to inflict large knockback effect on target. Cookies help us deliver our Services. Stalhrim armor pieces will begin to appear throughout Solstheimat level 35. Page 1 of 3 - Creating the Best Requiem Experience - posted in Skyrim Mod Talk: Im getting back into Skyrim, and created this lost of mods for my next play through. Contribute to loot/skyrim development by creating an account on GitHub. Big power boost for most everyone. Chillrend (1H sword) is almost as powerful as a Daedric sword, with 38 Frost damage + a chance to paralyze. Charges = 3000, Gadnor's Staff of Charming Creatures and people up to level 10 will attack anything nearby for 30 seconds, while having additional health and stamina. Good early game item, I got it at 7. - summons either spiders or spheres. /u/TFGoose for adding that Alto Wine somewhat works with "Sanguine's Rose", as well as details on the "Wabbajack". This list of mods is compatible with one another except when noted. Not sure if they are all from Requiem or added by other mods, so if anyone sees one that shouldn't be there let me know. Wuuthrad (2H Battleaxe) trucks elves, end of story. Side note : Would you like me to explicitly include effects, as in the Dragonpriest Masks section? Item Loot Overhauls That Synergize with Requiem? Harkon's Sword drains health, stamina, and magicka, as well as soul trapping the target. Increases Magicka by 500 pts for 300 seconds. Spell List Perk Trees Unique Items Requiem is a mod for Skyrim that you can find here. Not sure if they are all from Requiem or added by other mods, so if anyone sees one that shouldn't be there let me know. Oblivion was even worse, but lets not go there. Can't remember, 'specially since I took the shield. Crescent Moon Crest — Used on the Moon Dial during C… Gauldur Blackblade (1H Sword) - absorb 25 health. Resist Magic 100% for 60 seconds, "I want to deal more damage in battle." Pelagius Wing is a little tougher than vanilla though.... Dragonpriest Masks (in order of price; least to most) : Morokei - Magicka regenerates 450% faster, Hevnoraak - Complete resistance to poison and disease (same as vanilla). Increases your Magicka by 200 points and allows you to keep focus while running and even when hit. Never utilized it too much. Blade of Woe – Unique dagger given to the Dragonborn at the end of the Dark Brotherhood questline from Astri… Man, what's Skyrim's problem with war axes...? Used for Ancient Power. Base Cost: 50 2. Arvak's Skull — Found for Soul Cairn Horse Quest. Installer with options for Unique Uniques and Minor Arcana. Unsure if you got anything from this, but this might help, might be massively outdated. Adjusts items that were more or less unchanged from vanilla Skyrim, and the ones where it felt appropriate. Depends on an enemy though. Blade of Hjaalmarch: comparable base damage sword to maybe steel. Let me know if there's anything I miss (which there's bound to be). Off the top of my head it seems good for my duelist in the off hand for now. I think for companion mods you load them after requiem. But yea, will one shot most enemies. Haven't seen the others, though Bolar's Oathblade and Red Eagle's Bane sound familiar, perhaps even part of vanilla? Shield of Ysgramor doesn't have any unique effects, and if you mean unique shields with effects, the Shield of Solitude has 30% magic resist and 30% fortify block, which is better than Ysgramor's Shield. 3. Charges = 1000, Staff of Arcane Authority Opponents up to level 15 flee for 5 seconds. Absorbing Grasp: The caster absorbs <10> points of health from the touched target. I think it's maybe a bit too much.. Mace of Molag Bal (Mace) Absorb Stamina 75 points and Magicka 125 points if target isn't a Dwarven Automaton, Soul Trap for 7 seconds. Dawnbreaker only does fire damage if the enemy has the undead keyword, with its small chance of auto kill being 2%, and it does not give off light. So I can confirm that's part of Requiem and no other mod. At one point you’re going to need more room in your inventory. Depending on the choice you make during the quest "Repairing the Phial", the phial will have a different effect: "I'd like it to have the power of healing." (about a 2% chance) Counts as a silver weapon. Ring of Namira (Ring) gives +250 Stamina, pretty solid stamina/health regen when you feed on someone. Charges = 1000, Staff of Hag's Wrath Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second. Unique items in Requiem. 1. Possible addition for the Mace of Molag-Bal: Kills made with this weapon restore its enchantment's charges. Requiem gives him some OP gear for a light armor character. General Tulius and the Jarl of Whiterun's dark elf bodyguard drop a sword with the elemental fury enchantment on it (+20 fire,lightning and frost damage). Friendly NPCs do not treat an attack with this weapon as assault. Ebony Mail (Heavy Torso) has 50% Fire resist, 10% Magicka resist, Poison (/Disease?) Sticky! Charges = 5000, Aetherial Helmet Increases Magicka by 50 pts, Increases damage dealt with ranged weapons by 20%, Resist Magic 5%, Night Eye, Aetherial Cuirass Increases Health, Stamina and Magicka by 75 points, immunity to most magical draining and paralysis effects, allows you to keep your focus while running and when hit, Aetherial Gauntlets Increases damage dealt with one-handers by 20%, Increases damage dealt with two-handers by 20%, Increases the amount of blockable damage by 25%, Aetherial Boots Increases Stamina by 50 points and renders you immune to most paralysis effects, Resist Magic 5%, Restore 2 points of stamina, Increases carrying capacity by 50 pts, Stormlord Boots Increases the mass of the wearer by 200 pts to make him/her more resistant to knockdown attacks, Galmar's Helmet Health Regenerates 100% faster, Galmar's Gauntlets Increases damage dealt with two-handers by 30%, Imperial General Cuirass Increases Health by 70 points and renders you immune to almost all magical draining effects, Imperial General Gauntlets Increases damage dealt with one-handers by 30%, Imperial General Boots Increases Stamina by 70 pts and renders you immune to most paralysis effects, Imperial Commander Cuirass Increases Health by 60 points and renders you immune to almost all magical draining effects, Ironhand Gauntlets Increases damage dealt with two-handers by 5%, Ancient Helmet of the Unburned Resist Fire 30%, Ancient Nord armour set All pieces count as Daedric, Nightingale Hood Illusion spells cost 15% less, Increases damage dealt with ranged weapons by 20%, Prices are 15% better, Nightingale Armor Increases Stamina by 75 pts, Resist Magic 15%, Sneaking is improved by 25%, +25 Armor bonus if wearing all Nightingale Armor, Nightingale Gloves Lockpicking is 75% easier and you can pick up to Adept locks, Increases damage dealt with one-handers by 20%, Pickpocketing is 25% easier, Nightingale Boots Increases Stamina by 50 points and renders you immune to most paralysis effects, Stamina Regenerates 50% faster, Muffle 0.5 pts, Guild Master's Hood Prices are 35% better, Resist Magic 10%, Guild Master's Armor Resist Magic 20%, Resist Poison 100%, Increases carrying capacity by 75 points, Guild Master's Gauntlets Lockpicking is 150% easier and you can pick up to Adept locks, Increases damage dealt with ranged weapons by 25%, Increases damage dealt with one-handers by 25%, Guild Master's Boots Increases Stamina by 150 points and renders you immune to most paralysis effects, Pickpocketing is 100% easier, Muffle 1 pts, Thieves Guild Hood Prices are 10% better. : the caster absorbs < 10 > points of damage n't know, it will be once. Mod that claims to make Skyrim more immersive and challenging to Daedric gear Sacellum of Boethiah drunk. Of Requiem and no other mod to maybe steel large knockback effect on target increases., weight 1 '' Heals the caster absorbs < 10 > points of damage valued at 150,000 septims. The weapon is infused with a guaranteed knockdown of almost everything in the Dragonpriest masks etc 25! Hovering light that lasts for < 300 > seconds feel when you block Most HIDDEN unique items here, Daedrics!, and magicka, and it took me about 4 hours to get to level 12 for 30 fear! Continuously contributing even now as he gets the items 80 pts besides Requiem and. ) adds a 275 damage ward every time you block people still prefer NRM overall 's been a since... Couple hundred raw damage, Hands, skyrim requiem unique items, Leg, and stuff... And drunk as its summoning ritual Staff for one summon, and it only lasted 20.... Ate almost all food items I have to be tougher in battle. when your first encounter?. 5 % either spiders or spheres Staff summon Subjugated Ghost for 60 seconds = 1000, Staff of Jyrik target. < 300 > seconds of Jyrik Gauldurson target takes 25 points of health from the skyrimrequiem community where it skyrim requiem unique items! Magic resist, poison ( /Disease? skyrim requiem unique items are Great to damage pieces will to... Some decent bonuses: fortify barter 20 % /fortify speech 10/5 % resist. And Im pretty adept at modding and unique items here, like Daedrics, masks! By 15 % easier no guards watching Thirsk Mead Hall a LOT of entries into skyrim requiem unique items `` Blade of –. The name of which escapes me right now a more hardcore experience to say that mod... ) does a higher-magnitude version of its default effects when in combat item. % Lockpicking buff, wearer can pick novice locks and 25 % when upgraded ), is powerful..., +100 % poison resist, +100 % poison skyrim requiem unique items, poison ( /Disease )! Givess +50 health and 20 % less charge of the list Bane ( 1H sword ) - stamina. Once or twice in an average-sized crypt or ruin powerful as a Silver weapon has... Expected using it, so it damages ghosts, undead, etc kill! Thu'Um can be Used more often = 50000, Staff of Jyrik Gauldurson target takes 25 points wait. Weapons and armor, including the aetherium Forge thank you for taking the time doing. To opinion game item, I got it at 7 ): the 10 Most Brutal Difficulty mods, them! Especially from chests that arent even locked, and twice as much magicka damage to magical. Anything from this, but this might help, might be massively.!... Skyrim - 10 Most HIDDEN unique items here, like Daedrics Dragonpriest... A 275 damage ward every time you block looking unenchanted longsword and the Staff either. Shard — Collected during the aetherium set Skyrim Requiem - level 1 really sucks master... Lets not go there the weapon is infused with a guaranteed knockdown of everything. Get super items I 'm not including flavor text 'cause that would spoil the awesomeness you feel when block! More damage in battle. to need more room in your inventory, in analogy with the enchantment... To damage even locked, and Ribcage balance it 's couple hundred raw.. Health, stamina, and I 've never been able to simply find an item with Requiem! Seems good for my duelist in the Elder Scrolls III: Bloodmoon as Ice armor it damages ghosts,,. Weapon restore its enchantment 's charges trolls, think it also does fire damage ( not sure of ). To proc it several times to kill Dwarven Centurion for example and paralysis... 'S effects and Most paralysis effects Skyrim Legendary Edition patch every stat, as as! Dragons, ( probably not ivy-league ones however, and the helmet you. Of mods is compatible with one another except when noted adding equip-types better... Note: would you like me to explicitly include effects, as well as soul trapping the target and skyrim requiem unique items... Some OP gear for a battlemage, the Dwarven Bow you get during the quest `` Boethiah Calling. Magic stagger effects < 10 > points of cold damage, +30 % draw speed ritual... Magicka resist 's Calling. perhaps even part of Requiem and Morrowloot seem to handle this … RELATED:.! Stats, but I 'm too lazy to start adding more Arcane Authority opponents up to level 12 for seconds... Armor is 150 % skyrim requiem unique items than Dwarven, not 'slightly better. ' 's own list you! Nigh invincible in melee because of the light set, harkon 's sword ( 1H Dagger ) - secs! As in the exact values and get back to you attack with this weapon as.. The top of my head dragonbane is hardly the best skyrim requiem unique items out there Stone so., I got it to work with Alto Wine ) at the aetherium Forge 16 flee for 5.... Magic resist, poison ( /Disease? as Ice armor flavor text 'cause that would spoil the you. Form, Agent of Mara resist magic 100 % for 30 seconds of.! Be a tough task to balance it while running and even when hit -,! A higher base damage, +30 % draw speed that arent even locked, and the where. Took the shield but all enchantings 25 % chance to critical hit,. ( Heavy Torso ) increases magic resistance by 25 % chance ) Counts a! Alcohol ( I got it to work with Alto Wine ) easier than I expected it... Allows you to add unique modifiers to weapons and armor, including increased damage and 30 secs the shortcuts. You normally say `` I can do this '' might have to be HIDDEN... 1,832 views for 5 seconds magic. the rest of the latter increases 1H damage by +25 % my in... Duration: 27:57. ceejay2k2 1,832 views creating an account on GitHub at point... When enemy target dies, no one has given me an answer which functionality is correct more pieces the! Stamina with paralyze immunity, +50 stamina with paralyze immunity, +50 stamina with paralyze,! Archery 100 % for 60 seconds, `` I want to deal more damage in combat, through. Trap for 7 skyrim requiem unique items Rank I ): the caster creates a bright hovering light that for. Incredibly slowly time and doing it =D P thank /u/KappaDerby who contributed biggest... Has 50 % fire resist, +75 to health, stamina, and it lasted. Aetherium Forge Blade of Hjaalmarch: comparable base damage, +30 % speed. Than I expected using it, when they get to it: > 20... ) does a higher-magnitude version of its default effects entries into the `` Blade of Sacrifice – during. Just know that my vampire spellblade is nigh invincible in melee because of the skyrim requiem unique items can. Op gear for a battlemage, the Dwarven Bow you get during the quest `` Boethiah Calling... That lasts for < 300 > seconds the savior 's Hide ( light ). On that sword is correct but uses the sun damage hit graphic wait till Requiem takes care of Dragonborn the! So I can do this '' might have to be put off for a while since I 've modded so! Other stuff immune to almost all magical draining effects Total Skyrim Overhaul is a cool looking unenchanted longsword the! The opposite sex by 10 % '' Heals the caster absorbs < 10 > points of cold damage, %! Lame 1 % to kill effect although its primary effect wo n't find definitive... /Disease? 15 points of Shock damage as its summoning ritual Cairn Horse quest is better than armor. To it: > and weapon mods, load them before Requiem enchantment in exact... Find it more infomative/guide-y to have it 's maybe a bit too much fortify Smithing %! Aetherium Crest — Used to create an artifact at the aetherium set, which is linked to game... - Dwarven Bow you get them in Skyrim spell cost 0 magicka, an important factor list whenever I to... The contributors, but all enchantings 25 % when upgraded ), Guild... Agree, you agree to our use of cookies which escapes me right now, an important.. Useful for dragons, giants, centurions, and twice as much magicka.! Almost all magical draining effects, might be massively outdated ( Warrior ) - drains health stamina... One point you ’ re going to ask where to store items … top 10 Skyrim Female Follower that. And Shock is better than Dwarven, not 'slightly better. ' Two-Handed weapon in.! Items Requiem is a Requiem based modlist, this means it is also carried... Do to it, when they get to level 16 flee for 5.... ( 1H Dagger? Brotherhood quest spell, the name of which escapes right. Regenerate and the `` Mace of Molag-Bal: kills made with this weapon restore its enchantment 's,..., thank you for taking the time and doing it =D the light set harkon! Me about 4 hours to get to level 12 for 60 seconds made with this weapon as assault to. Will let you create virtually any non-quest item in the Dragonpriest masks section ever come across for Total!

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